[4eyes] Guidance needed about generating virtual environments and VR
ehsan sayyad
ehsan at mat.ucsb.edu
Thu May 18 15:59:12 PDT 2017
Hi Bharat,
That's interesting! I'm working with VR here. I'm using HTC Vive and Unity
but I think we can discuss your project.
Let me know if I could be of any help.
Best,
Ehsan
ᐧ
On Thu, May 18, 2017 at 3:54 PM, Bharat Dandu <bharatdandu at umail.ucsb.edu>
wrote:
> Hello,
>
> My name is Bharat and I am a PhD student working in the Retouch Lab. I am
> currently working on a project aiming to characterize the position sense of
> our body. For the experiment I am designing, I am using an Oculus rift to
> completely remove the effect of visual feedback. However, I am facing some
> issues in calibrating the virtual environment to exactly match up to the
> real environment, and I am a bit confused with the way virtual objects are
> being rendered and the way the headset is tracked. I was hoping that I
> could discuss about this with students in the 4 eyes lab who are working
> with VR/AR (especially with Unity and the Oculus Rift). Could someone help
> me out here?
>
>
>
> Thanks,
>
> Bharat Dandu
>
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--
Media Arts & Technology
Ehsan Sayyad
PhD student of Media Arts and Technology
University of California Santa Barbara
+1(805)886-9468
ehsan at mat.ucsb.edu
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