[4eyes] Guidance needed about generating virtual environments and VR
Bharat Dandu
bharatdandu at umail.ucsb.edu
Thu May 18 15:54:20 PDT 2017
Hello,
My name is Bharat and I am a PhD student working in the Retouch Lab. I am currently working on a project aiming to characterize the position sense of our body. For the experiment I am designing, I am using an Oculus rift to completely remove the effect of visual feedback. However, I am facing some issues in calibrating the virtual environment to exactly match up to the real environment, and I am a bit confused with the way virtual objects are being rendered and the way the headset is tracked. I was hoping that I could discuss about this with students in the 4 eyes lab who are working with VR/AR (especially with Unity and the Oculus Rift). Could someone help me out here?
Thanks,
Bharat Dandu
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