[4eyes] Oculus Rift

Domagoj domagoj at cs.ucsb.edu
Thu Aug 9 22:29:06 PDT 2012


AFAIK, the low latency is due to heavy software/driver optimization. 
John Carmack (of id Software - Doom, Quake, etc.) worked with these guys 
on building the HMD, with special effort to reduce latency.

On 2012-08-09 22:23, Jonathan Ventura wrote:
> I am probably late to the party here, but have you guys seen this?
>
> http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game
>
> Is it a LCD screen with lenses in front of it?
>
> I am not sure how they achieve the claimed low latency, but I guess it
> is nice sensors built into the hardware?
>
> I think the 4EYES lab should order a dev kit :)
>
> -Jon
>
> --
> Jonathan Ventura, Ph.D.
> Project Scientist
>
> Department of Computer Science
> University of California
> Santa Barbara, CA 93106-5110
>
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>
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