<div dir="ltr">Come to think of it, once these computer vision segmentation and object detection algorithms are robust enough for real-time, the next question becomes, how do you display that information to the user in AR... which is very related to the problem of AR view management, which Tobias knows a lot about (<a href="http://www.sciencedirect.com/science/article/pii/S0097849301001224">http://www.sciencedirect.com/science/article/pii/S0097849301001224</a>, <a href="http://dl.acm.org/citation.cfm?id=502363">http://dl.acm.org/citation.cfm?id=502363</a>) and which is today still an active research area (e.g., <a href="http://ieeexplore.ieee.org/document/7383340/?arnumber=7383340&tag=1">http://ieeexplore.ieee.org/document/7383340/?arnumber=7383340&tag=1</a>).</div><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Aug 31, 2016 at 11:14 AM, Benjamin Nuernberger <span dir="ltr"><<a href="mailto:bnuernberger@cs.ucsb.edu" target="_blank">bnuernberger@cs.ucsb.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div>They mention AR applications as well...</div><div><br></div><a href="https://www.engadget.com/2016/08/25/facebook-computer-vision-open-source/" target="_blank">https://www.engadget.com/2016/<wbr>08/25/facebook-computer-<wbr>vision-open-source/</a><br><div><br></div><div>The github repos are:</div><div><br></div><div><a href="https://github.com/facebookresearch/deepmask" target="_blank">https://github.com/<wbr>facebookresearch/deepmask</a> and <a href="https://github.com/facebookresearch/multipathnet" target="_blank">https://github.com/<wbr>facebookresearch/multipathnet</a></div></div>
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