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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple style='word-wrap: break-word;-webkit-nbsp-mode: space;-webkit-line-break: after-white-space'><div class=WordSection1><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Arial","sans-serif";color:#0F243E'>FYI<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Arial","sans-serif";color:#0F243E'><o:p> </o:p></span></p><div><div style='border:none;border-top:solid #B5C4DF 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal><b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'>From:</span></b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'> Jovan Popovic [mailto:jovan@adobe.com] <br><b>Sent:</b> Friday, January 13, 2012 5:12 PM<br><b>To:</b> Undisclosed recipients:<br><b>Subject:</b> Summer Internships at Adobe's Advanced Technology Labs<o:p></o:p></span></p></div></div><p class=MsoNormal><o:p> </o:p></p><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Adobe’s Advanced Technology Labs (<a href="http://www.adobe.com/technology/">http://www.adobe.com/technology/</a>) are offering research internships this spring, summer, and fall in Seattle, San Francisco, San Jose, and Cambridge MA. We are looking for PhD students who are excited about pushing the state of the art in graphics, vision, geometry, audio, visualization, machine learning, human-computer interaction, and more—in ways that could be of interest to Adobe as well as to the research community at large. We have just started recruiting, and we would love to hear from you!<o:p></o:p></span></p></div><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Interns will collaborate with one or more of the researchers in our labs, and will have access to world-class product groups and design teams. We regularly publish our work in top venues such as SIGGRAPH, CVPR, and UIST, while also exploring technology transfer opportunities. We are especially interested in fostering ongoing collaborations, and are open to projects that last beyond the internship and become part of your PhD thesis. We compensate interns well, and strive to create an environment that is both productive and fun.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'> <o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Our Seattle lab is located in the hip Fremont area, directly on the water (you can kayak to work!) and connected by a bike path to UW. The San Francisco lab is located in the trendy SOMA area, near the ballpark and a short walk from the Caltrain station. The San Jose lab is in the heart of Silicon Valley, with a diverse array of culture and a short walk from the Caltrain station. The Cambridge lab is located in Kendall Square, neighboring the MIT campus and steps away from the Red Line "T" with easy access to Boston. <o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'> <o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Our team currently includes the following researchers (for more information, visit our web pages at <a href="http://www.adobe.com/technology">http://www.adobe.com/technology</a>): <o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'> <o:p></o:p></span></p></div><div><p class=MsoNormal><u><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Seattle</span></u><span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Aseem Agarwala: graphics, vision, photography, video<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Dan Goldman: graphics, image and video manipulation, crowd-sourcing<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt'>Jovan Popović: games, graphics, animation, geometric modeling</span><span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Eli Shechtman: vision, graphics, machine learning, video<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Jue Wang: graphics, vision, photography, video<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l2 level1 lfo1'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Holger Winnemoeller: graphics, rendering, human-computer interaction<o:p></o:p></span></p><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal><u><span style='font-size:10.0pt;font-family:"Georgia","serif"'>San Francisco</span></u><span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Lubomir Bourdev: object and person recognition, visual search, high-level computer vision<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Joel Brandt: human-computer interaction, software development tools, crowd-sourcing<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Stephen DiVerdi: novel computer interfaces, including simulation-based design, augmented reality, and multi-touch <o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Mira Dontcheva: human-computer interaction, graphics, visualization<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Wilmot Li: graphics, visualization, human-computer interaction<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Gautham Mysore: audio, machine learning, signal processing<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l0 level1 lfo2'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>David Salesin: graphics, photography, visualization, rendering, color<o:p></o:p></span></p><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal><u><span style='font-size:10.0pt;font-family:"Georgia","serif"'>San Jose</span></u><span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Paul Asente: vector graphics, illustration stylization, and stereo 3D authoring<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Miklos Bergou: real-time physical simulation, interactive simulation-based design, computational photography<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Lubomir Bourdev: (see San Francisco)<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Jon Brandt: image and video retrieval, object detection and recognition, machine learning, computer vision<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Nathan Carr: geometric modeling, rendering (real-time and non-real-time), GPUs, high performance graphics<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Scott Cohen: interactive image and video segmentation, image and video matting, stereo, up-sampling, de-blurring<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Sunil Hadap: structured light, photometric stereo, material and depth acquisition<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Hailin Jin: structure from motion, feature tracking, optical flow, video stabilization, image-based modeling/rendering<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Byungmoon Kim: real-time graphics, fluid simulation, fluid control, parallel computing, GPU computing, multi-body dynamics<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Aravind Krishnaswamy: novel computer interfaces, light-field imaging, RAW photo processing, rendering<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Grayson Lang: novel user interfaces for 3D and animation, non-script based authoring for behaviors, GPU computing<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Zhe Lin: super-resolution, de-noising, image search, image annotation, face alignment<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Radomir Mech: interactive procedural modeling, rendering, GPU algorithms, 3D printing<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Gavin Miller: procedural modeling, real-time rendering, simulation, physically-based character animation, light-field imaging<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Brian Price: interactive image and video segmentation, image and video matting, stereo<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Stephen Schiller: image vectorization, image de-blurring (motion and lens blur), computational geometry<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l3 level1 lfo3'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Gregg Wilensky: image correction, analysis, selections, matting, creative effects<o:p></o:p></span></p><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal><u><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Cambridge</span></u><span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Connelly Barnes: graphics, photography, video<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Jim McCann: real-time graphics, games, instant creativity, mobile devices, human-machine cooperation<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Sylvain Paris: graphics, vision, photography, video<o:p></o:p></span></p><p class=MsoNormal style='mso-margin-top-alt:auto;mso-margin-bottom-alt:auto;margin-left:.25in;text-indent:-.25in;mso-list:l1 level1 lfo4'><![if !supportLists]><span style='font-size:10.0pt;font-family:Symbol'><span style='mso-list:Ignore'>·<span style='font:7.0pt "Times New Roman"'> </span></span></span><![endif]><span style='font-size:10.0pt;font-family:"Georgia","serif"'>Paris Smaragdis: audio, machine learning, signal processing<o:p></o:p></span></p><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'>To apply, please send an email to <a href="mailto:atlctl@adobe.com">atlctl@adobe.com</a> with your CV, your research interests, and any specific researchers you would like to work with. Also, don’t hesitate to email specific researchers directly whom you want to work with. Internships will be granted on a rolling basis, so apply as soon as possible.<o:p></o:p></span></p></div><div><p class=MsoNormal><span style='font-size:10.0pt;font-family:"Georgia","serif"'> <o:p></o:p></span></p></div><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div><div><p class=MsoNormal> <span style='font-size:10.0pt;font-family:"Georgia","serif"'><o:p></o:p></span></p></div></div></body></html>