[4eyes] Fwd: IEEEVR 2018 Call for Papers

Benjamin Nuernberger bnuernberger at cs.ucsb.edu
Sun Jul 2 17:16:34 PDT 2017


IEEE 3DUI and VR have been merged together for 2018, see below:

---------- Forwarded message ----------
From: Mirabelle D'Cruz <Mirabelle.Dcruz at nottingham.ac.uk>
Date: Sun, Jul 2, 2017 at 7:17 AM
Subject: IEEEVR 2018 Call for Papers
To: "3dui-g at vt.edu" <3dui-g at vt.edu>
Cc: "ieeevrpublicity at gmail.com" <ieeevrpublicity at gmail.com>


Hi all,



************************************************************************
CALL FOR PAPERS

25th IEEE Conference on Virtual Reality and 3D User Interfaces

18-22 March, 2018
Reutlingen, Germany

http://ieeevr.org/2018/

************************************************************************

Since 1993, the IEEE Virtual Reality conference has been the premier
international venue for the presentation of research results in the broad
area of virtual reality (VR). Similarly, the IEEE Symposium on 3D User
Interfaces (3DUI), which started as a workshop at IEEE VR in 2004, has
become the premier venue for 3D user interfaces and 3D interaction in VR
environments. This year *VR and 3DUI have been merged* into a single *IEEE
Conference on Virtual Reality and 3D User Interfaces*, with the short
name *IEEE
VR*.

TYPES OF CONTRIBUTIONS

IEEE VR 2018 features two categories of submissions: (i) VR Papers, and
(ii) VR Notes. Both categories have their own program committees,
submission processes, and review processes.

   - VR Papers: Submissions to this category should be 8–10 pages in
   length, and should contain substantial scientific contributions to the
   field of VR and 3D user interfaces, and when appropriate provide complete
   and substantial support for results and conclusions. All accepted VR Paper
   submissions will automatically be published in a special issue of IEEE
   Transactions on Visualization and Computer Graphics (TVCG) and will also
   include an oral presentation at IEEE VR.
   - VR Notes: Submissions to this category should be 4–8 pages in length,
   and would typically reflect a more narrow (yet still significant) scope of
   contribution than VR Papers. VR Notes are not expected to cover all aspects
   of a typical journal article, instead they may cover one or two specific
   areas in depth, or relatively early work. The submission deadline for VR
   Notes will be *after *the notification for VR Papers submissions. All
   accepted VR Notes submissions will also include an oral presentation at
   IEEE VR.

TOPICS OF INTEREST

IEEE VR 2018 seeks original, high-quality research, application and systems
papers in all areas related to virtual reality (VR), including augmented
reality (AR), mixed reality (MR), and 3D user interfaces (3DUIs). Topics of
interest include, but are not limited to:

   - Tracking and sensing
   - Input devices for VR/AR/MR
   - Advanced display technology
   - Immersive projection technology
   - Haptics, audio, and other non-visual interfaces
   - Modeling and simulation
   - Computer graphics techniques for VR/AR/MR
   - Virtual humans and avatars
   - Multi-user and distributed VR/AR/MR
   - VR systems and toolkits
   - Locomotion and navigation in virtual environments
   - User studies and evaluation
   - Perception, presence, virtual embodiment, and cognition
   - Teleoperation and telepresence
   - Applications of VR/AR/MR
   - Ethical issues in VR/AR/MR
   - Interactive storytelling in 360° videos
   - 3D interaction for VR/AR/MR
   - 3DUI metaphors for VR/AR/MR
   - Mobile, Desktop or Hybrid 3DUIs
   - Non-fatiguing 3DUIs
   - Evaluation methods for 3DUIs
   - Empirical studies of 3DUIs
   - Applications of 3DUIs: Games, entertainment, CAD, education, etc.

SUBMISSION DEADLINES

Each deadline is 23:59:59 AoE (Anywhere on Earth) == GMT/UTC-12:00 on the
stated day, no matter where the submitter is located.

The submission deadlines will be strictly enforced. Requests for extensions
will not be honoured

September 4, 2017:

Paper abstracts due (REQUIRED)

September 11, 2017:

Paper submissions due

November 8, 2017:

Notification of results of first review cycle

December 8, 2017:

Revised paper submission due for second review cycle

December 20, 2017:

Final notification for second review cycle

January 8, 2018:

Camera-ready material due

Paper abstracts and complete papers must be submitted electronically
through the online submission system: *http://new.precisionconference.com/vr
<http://new.precisionconference.com/vr>*

All papers should be formatted using the IEEE Computer Society format
described at *http://junctionpublishing.org/vgtc/Tasks/camera.html
<http://junctionpublishing.org/vgtc/Tasks/camera.html> *

For index terms, please use the descriptors from the ACM Computing
Classification System, located at *http://www.acm.org/class
<http://www.acm.org/class>*

For more information, please contact the Program Chairs (programchairs2018
[at] ieeevr.org):

   - Kiyoshi Kiyokawa, NAIST, JP
   - Frank Steinicke, University of Hamburg, GER
   - Bruce Thomas, University of South Australia, AUS
   - Greg Welch, University of Central Florida, USA

See you there!

Mirabelle (IEEEVR Publicity Chair)



*__________________*

*Dr. Mirabelle D’Cruz*



*Human Factors Research Group*

*Director European Research*

B03, ITRC Building

*t:* +44 (0)115 84 66397 (Mon, Tues, Fri)

*w:* http://www.nottingham.ac.uk/research/groups/human-factors-
research-group/

*Engineering Research Development Manager*

B03, APM Hub, L4

*t:* +44 (0)115 74 84947 (Wed, Thurs)

*w:* www.nottingham.ac.uk/engineering/




*Faculty of Engineering University of Nottingham*

*University Park*

*Nottingham*

*NG7 2RD, UK*



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