From mturk at cs.ucsb.edu  Wed Feb  1 09:20:46 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Wed, 1 Feb 2017 09:20:46 -0800
Subject: [4eyes] Senior software engineers at PTC/Vuforia in SD
Message-ID: <000801d27caf$875d10b0$96173210$@cs.ucsb.edu>

PTC in San Diego has two job openings (for senior software engineers) in
Steffen Gauglitz's group working on augmented reality and Vuforia. (See the
attached job announcements.) This is with Steffen Gauglitz's group, which is
quickly becoming "Four Eyes Lab South."

 

If you or anyone you know might be interested, contact Branden Smith
(bsmith at ptc.com <mailto:bsmith at ptc.com> ).

 

Feel free to pass this along.

 

                Matthew

 

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From holl at cs.ucsb.edu  Sat Feb  4 11:47:42 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Sat, 4 Feb 2017 11:47:42 -0800
Subject: [4eyes] UC statements and resources on immigration restrictions
Message-ID: <3025242a-b8db-91f6-1b52-9b889a4e4ee8@cs.ucsb.edu>

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From holl at cs.ucsb.edu  Mon Feb  6 11:58:18 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Mon, 6 Feb 2017 11:58:18 -0800
Subject: [4eyes] Who has the lab's Samsung Galaxy S6?
Message-ID: <b2dfd40a-e88e-7636-3185-403d4debcf7c@cs.ucsb.edu>


I remember giving it out to someone, but I don't currently have my 
loaner notes handy.

Thanks!

     Tobias


-- 
Tobias Hollerer
Professor, Department of Computer Science
University of California, Santa Barbara, CA 93106-5110

holl at cs.ucsb.edu, Office: (805)284-9395, Fax: (805)893-8553


From holl at cs.ucsb.edu  Mon Feb  6 16:36:32 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Mon, 6 Feb 2017 16:36:32 -0800
Subject: [4eyes] Lab meeting tomorrow at 2pm (CS conference room)
Message-ID: <7c615be1-5ea8-3e5c-04f3-e2cea92db4cd@cs.ucsb.edu>


This week's Four Eyes lab meeting will be at 2pm tomorrow, Tuesday, 
leaving the noon slot free for the grad student lunch with the robotics 
faculty candidate.

We'll meet in the CS conference room tomorrow at 2pm!

Student input on the themes you see - and are interested in - in the lab 
will be very welcome. We will also have short reports on recent 
finds/insights, and a (re-)introduction of lab visitor Ismo Rakkolainen.

See you tomorrow!

Cheers,

     Tobias

From james_schaffer at cs.ucsb.edu  Mon Feb  6 16:40:00 2017
From: james_schaffer at cs.ucsb.edu (James Schaffer)
Date: Mon, 06 Feb 2017 16:40:00 -0800
Subject: [4eyes] Lab meeting tomorrow at 2pm (CS conference room)
In-Reply-To: <7c615be1-5ea8-3e5c-04f3-e2cea92db4cd@cs.ucsb.edu>
References: <7c615be1-5ea8-3e5c-04f3-e2cea92db4cd@cs.ucsb.edu>
Message-ID: <57bbceb0-4ba3-43c4-be29-df2c5e91c31f@typeapp.com>

?is the lab lunch still on afterwards?

Cheers!
James

Sent from BlueMail ?

On Feb 6, 2017, 4:37 PM, at 4:37 PM, Tobias Hollerer <holl at cs.ucsb.edu> wrote:
>
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From mturk at cs.ucsb.edu  Tue Feb  7 10:50:43 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Tue, 7 Feb 2017 10:50:43 -0800
Subject: [4eyes] Lunch w/faculty candidate Amanda Prorok today
Message-ID: <022001d28173$166c1590$434440b0$@cs.ucsb.edu>

Please attend the lunch with candidate Amanda Prorok (http://prorok.me)
today if you can! As a reminder, the schedule and sign-up sheet is at
https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66
P6z5l2Q/edit?ts=5894a794#gid=1874465162.

 

Signing up isn't required, but signing up for upcoming candidate lunches
helps the faculty host not freak out about inadequate student attendance.

 

                Matthew

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From bhuynh at cs.ucsb.edu  Tue Feb  7 11:52:23 2017
From: bhuynh at cs.ucsb.edu (Brandon Huynh)
Date: Tue, 7 Feb 2017 11:52:23 -0800
Subject: [4eyes]  Lab Themes Spreadsheet
Message-ID: <CAAzfHLQx8gxZOz+CQyed6BTPFzkgvZzV=k4mUcP1X7ww_Zhxqw@mail.gmail.com>

For all active members of the lab,

Can you please fill out this spreadsheet with a *very brief* description of
all *active* projects/papers you're working on? Just to get a current idea
of the spread of themes and topics addressed at this moment in the lab.
Feel free to add more categories if you feel like your work doesn't fit in
any of the existing ones. This will be used for visualization and to drive
future discussions!

https://docs.google.com/spreadsheets/d/1yaoeWNHXC3GKsKGKuoX0q29xYSpAtXRHCQ_WpFsAWcw/edit?usp=sharing

Thanks!
Brandon Huynh

-- 
Brandon Huynh
PhD Student, Computer Science
University of California, Santa Barbara
bhuynh at cs.ucsb.edu | yukibhuynh at gmail.com
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From wolfe at umail.ucsb.edu  Tue Feb  7 15:14:02 2017
From: wolfe at umail.ucsb.edu (Hannah E. Wolfe)
Date: Tue, 7 Feb 2017 23:14:02 +0000
Subject: [4eyes] Fw: [MAT-announce] [ Vangelis Lympouridis | MAT - Seminar
 Series - February 13 . 1pm - ESB 2001 ]
In-Reply-To: <CALzugAd0Lt3gbMws06gQ1SLVMreQpMr-sAsbQhDS=oMyrrZPdg@mail.gmail.com>
References: <3831B9DA-34F5-47D3-AE42-6905BA134A0C@mat.ucsb.edu>,
 <CALzugAd0Lt3gbMws06gQ1SLVMreQpMr-sAsbQhDS=oMyrrZPdg@mail.gmail.com>
Message-ID: <CY4PR08MB27123728197BA6E92D2DD14582430@CY4PR08MB2712.namprd08.prod.outlook.com>


---------- Forwarded message ----------
From: <mat-announce at lists.mat.ucsb.edu<mailto:mat-announce at lists.mat.ucsb.edu>>
Date: Tue, Feb 7, 2017 at 10:56 AM
Subject: [MAT-announce] [ Vangelis Lympouridis | MAT - Seminar Series - February 13 . 1pm - ESB 2001 ]
To: mat-announce at lists.mat.ucsb.edu<mailto:mat-announce at lists.mat.ucsb.edu>


[cid:49D3F1CC-11B7-491F-B0AB-03D88D37CC15]
Designing for music and VR: Inside the Bohemian Rhapsody VR Experience
by
Vangelis Lympouridis

|  MONDAY February 13  |  1:00pm  |  ESB 2001  |

______________

Virtual Reality has generated a lot of interest in recent years and there is a lot of progress already in formulating its language in both the academia and the industry. Vangelis will talk about the emergence of VR as a new medium and its ability to shape the way we experience musical content. The talk will cover a wide range of topics including best practices for VR, mechanics of engagement, immersive audio production, production design and development pipelines, artistic integrity, systems design and engineering. As a case-study, he?ll discuss his latest production, the Bohemian Rhapsody Experience, an innovative mobile VR application based on Freddy Mercury?s legendary song, which was developed in collaboration with Google Play and Queen.
You can download the Bohemian Rhapsody Experience App in advance at www.enosis.io<http://www.enosis.io/>, in order to form your personal opinion, inquiries and discussion points. The App is available for Android and iOS smartphones that are VR compatible. For those who do not have a Google Cardboard or equivalent 3D mobile VR viewer, the app includes a 360 story mode.
Related articles:
http://thecreatorsproject.vice.com/blog/bohemian-rhapsody-vr
http://uploadvr.com/bohemian-rhapsody-google-queen/
<http://www.bbc.com/news/business-38795190>http://www.bbc.com/news/business-38795190
http://area.autodesk.com/blogs/journey-to-vr/the-bohemian-rhapsody-experience-enosis-vr-on-the-real-life-fantasy-of-working-with-queen

____________

Vangelis Lympouridis is the founder of Enosis VR. After a successful career in academia he founded Enosis, a cutting-edge production company that specializes in immersive virtual reality applications. Before launching his company Vangelis oversaw operations and research at the MxR Studio, the main VR Hub at the School of Cinematic Arts at the University of Southern California, where he explored Virtual Reality and Whole Body Immersion with an interdisciplinary team of students.
While at USC, he produced a series of innovative VR projects including Project Syria: An Immersive Experience, commissioned by the World Economic Forum and exhibited in Davos, the Sundance Film Festival, the Sheffield Doc Fest and the Victoria and Albert Museum in London; Use of Force, funded by the Tribeca Film Festival and AP Google; and F1, a cinematic immersive experience presented at the Formula 1 Grand Prix in Singapore.
Vangelis has a PhD in Whole Body Interaction and an MSc in Sound Design from the University of Edinburgh. He also holds a BFA in Sculpture and Environmental Art from Glasgow School of Art. He lives and works in Los Angeles, California.

[cid:4A87ED5C-DAFF-47CC-BB92-5B21D2DDF4BF]

_______________________________________________
mat-announce mailing list
mat-announce at lists.mat.ucsb.edu<mailto:mat-announce at lists.mat.ucsb.edu>
http://lists.create.ucsb.edu/mailman/listinfo/mat-announce


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From mturk at cs.ucsb.edu  Tue Feb  7 21:25:35 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Tue, 7 Feb 2017 21:25:35 -0800
Subject: [4eyes] FW: ThinkSpatial brownbag, Liz Chrstil, Tuesday, 2/14/2017
In-Reply-To: <CAO9q7u-z6xavPNUc8CNHt7ynFob=iVoJ9fnqxNTxLPG0jApLbQ@mail.gmail.com>
References: <CAO9q7u_6kMfDz=vSZt68dNc49UwaX7tK1fZLmTqk8tgNdiUz=g@mail.gmail.com>
 <CAO9q7u-z6xavPNUc8CNHt7ynFob=iVoJ9fnqxNTxLPG0jApLbQ@mail.gmail.com>
Message-ID: <043201d281cb$c757f420$5607dc60$@cs.ucsb.edu>

Some of you might be interested in this Spatial Center talk on Tuesday by a new UCSB Geography professor:

 

 

From: Karen Doehner [mailto:kdoehner at spatial.ucsb.edu] 
Sent: Monday, February 6, 2017 12:40 PM
To: undisclosed-recipients:
Subject: Fwd: ThinkSpatial brownbag, Liz Chrstil, Tuesday, 2/14/2017

 

 

??T h i n k S p a t i a l

The Center for Spatial Studies? brown-bag forum on spatial thinking

 

Presents

Elizabeth Chrastil

?Department of Geography

University of California, Santa Barbara

Navigation:
Spatial Knowledge, Individual Differences, and Neuroscience
Inline image 1

Tuesday, February 14, 2017

12:00 p.m.

3512 Phelps Hall

 

?

??

Abstract: Navigation is a central part of daily life. For some, getting around is easy, while others struggle, and certain clinical populations display wandering behaviors and extensive disorientation. Working at the interface between immersive virtual reality and neuroimaging techniques, Chrastil?s research demonstrates how these complementary approaches can inform questions about how we acquire and use spatial knowledge. She will discuss some of her recent work as well as upcoming experiments that center on: (1) how we learn new environments, (2) the type of spatial information we learn from environments, and (3) how individuals differ in spatial abilities. The behavioral and neuroimaging studies presented in this talk inform new frameworks for understanding spatial knowledge, which could lead to novel approaches to answering major questions in navigation.

 

?

?

Bio: Elizabeth Chrastil is an Assistant Professor in the Department of Geography at UCSB and is a faculty member in the Interdisciplinary Dynamical Neuroscience Program. She attended Washington University in St. Louis for her undergraduate degree, majoring in Philosophy-Neuroscience-Psychology (PNP) and History. She later received an M.S. in Biology from Tufts University. She received her Ph.D. in Cognitive Science from Brown University in 2012 and completed a postdoc in Psychology at Boston University. She joined UCSB in the fall of 2016.

?

 

?Please let me know if you would like to be removed from this mailing list.?

 

 

Karen Doehner

Admin. Coordinator

Center for Spatial Studies

(805) 893-8224 <tel:(805)%20893-8224> 

 

 

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From mturk at cs.ucsb.edu  Sun Feb 12 12:30:27 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Sun, 12 Feb 2017 12:30:27 -0800
Subject: [4eyes] Computer security
Message-ID: <011001d2856e$d96271d0$8c275570$@cs.ucsb.edu>

Some suggestions from IT on the lab?s computer security:

 

1.       New lab users - Rebuild system from scratch (on an inherited machine). Everyone should have a clear understanding of what is on their system.

2.       Former users - Archive data somewhere besides a lab machine before you leave. This allows any research data on the machines to be somewhere accessible in case machines get compromised by ransomware and having it encrypted.

3.       Current users: 

a.       Check what software is on your machine. Uninstall what you don't know or don't need.

b.      Check firewall settings. Make sure the applications have the bare minimum allowances for inbound connections. (Preferably restrict to the localhost or campus for most services or disallow connections in general.)

c.       Strong passwords - Especially if they are setting up the computer for remote access.

d.      Archive Data to Remote Server - Like CSIL or Box or Google Drive as cited for reasons in Suggestion 2

 

Matthew

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From mturk at cs.ucsb.edu  Sun Feb 12 17:50:33 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Sun, 12 Feb 2017 17:50:33 -0800
Subject: [4eyes] FW: [Sage-center] Reminder: SAGE Center lecture by Sir
	Colin Blakemore Monday @ 4 p.m., Psych 1312
In-Reply-To: <55e08712-b1d1-13a9-de4d-1071e60e291a@sagecenter.ucsb.edu>
References: <55e08712-b1d1-13a9-de4d-1071e60e291a@sagecenter.ucsb.edu>
Message-ID: <02ed01d2859b$916e8490$b44b8db0$@cs.ucsb.edu>

Some of you may be interested in two talks tomorrow at about the same time, both below.

 

            Matthew

 

Computer Science Faculty Candidate: Xiang Chen (Carnegie Mellon University)

Date: Monday, February 13, 2017, 3:30pm

Location: 1132 Harold Frank Hall

Title: Computational Design and Fabrication to Augment the Physical World

 

Host: Tobias H?llerer

 

We are looking towards a future where a wide range of fabrication machines--from desktop 3D printers to industrial robotic arms--will allow end-users to create physical objects of their own designs. I develop computational design tools that enable end-users to express and convey their ideas into fabrication-ready 3D models. For example, Encore lets users print new parts directly onto, around or through existing objects; Reprise helps users generate and customize adaptations to mechanically enhance existing objects; Fa?ade creates Braille overlays from user-taken photos to make appliances visually accessible; Fort? turns a user's design into structures that can robustly support existing objects. In all these tools, the ultimate goal of fabrication is to augment the physical world, extending, adapting, annotating, or supporting existing objects to improve the quality of users' everyday lives.

 

Xiang "Anthony" Chen is a PhD student working with Scott Hudson and Stelian Coros from the School of Computer Science, Carnegie Mellon University. His research develops technical and design approaches to build novel human-computer interfaces that enhance users' physical interactivity with ubiquitous computers, or enable their creativity in fabricating physical objects of their design (e.g., using 3D printing). Anthony is an Adobe Research Fellow in Human-Computer Interaction. Frequently collaborating with industrial research labs (Microsoft, Autodesk, and Google), he has published 13 papers in top-tier HCI conferences and journal (CHI, UIST, and TOCHI) and has received two best paper awards.

 

 

Sir Colin Blakemore?s first SAGE Center Distinguished Fellow lecture, ?Seeing in Three Dimensions: Learning from Michelangelo?s Mistake? is Monday, February 13 at 4 p.m., Psychology 1312. Sir Blakemore?s description of this talk follows:

 

We see the world in three dimensions, despite the fact that the image in our eye is essentially two-dimensional. Animals with forward-pointing eyes have the luxury of stereoscopic vision ? the ability to interpret the relative distances of features in the world from the tiny differences between the images in the two eyes. But if you close one eye, you can still perceive distance from information in the single image. Figurative painting depends completely on the viewer?s ability to infer depth from monocular cues, especially perspective, even when the surface of a painting is actually flat. I shall discuss the possible brain mechanisms for interpreting perspective, whether and how monocular cues are integrated with stereoscopic vision, and the implications of this for figurative art and architecture.  And I shall offer an explanation for one of the puzzles in the history of architecture ? why Michelangelo made a mistake in the design of Rome?s most famous piazza.

 
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From holl at cs.ucsb.edu  Mon Feb 13 14:38:58 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Mon, 13 Feb 2017 14:38:58 -0800
Subject: [4eyes] Anthony Chen talk today, lunch and lab visit tomorrow!
Message-ID: <cd070bd3-7cb9-61b6-e53b-7fd856deabdd@cs.ucsb.edu>


Hi Four Eyes people -

We have a faculty candidate in HCI / Physical Computing visiting today 
and tomorrow.

Anthony Chen does research in 3D Printing, Design, and Fabrication:
http://web.xiangchen.me/

Please sign up for the grad student lunch with him tomorrow (noon) - we 
need at least 3 people from the lab. If you can at all entice students 
from other labs to come, please do. A good mixture of lab backgrounds 
will make us look much more interesting!

https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66P6z5l2Q/edit?ts=5894a794#gid=677216146


After lunch, I'd like for Anthony to visit the 4Eyes lab, Allosphere, 
and MAT spaces. I'll bring him by the Foglab at around 1:15pm. Foglab 
inhabitants, please be ready to show some demos and talk about your 
work! Trailer inhabitants, please come over from the trailer at that 
time and introduce yourselves and your work briefly to Anthony.

Cheers,

     Tobias




-- 
Tobias Hollerer
Professor, Department of Computer Science
University of California, Santa Barbara, CA 93106-5110

holl at cs.ucsb.edu, Office: (805)284-9395, Fax: (805)893-8553


From holl at cs.ucsb.edu  Mon Feb 13 18:48:38 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Mon, 13 Feb 2017 18:48:38 -0800
Subject: [4eyes] Anthony Chen talk today, lunch and lab visit tomorrow!
In-Reply-To: <cd070bd3-7cb9-61b6-e53b-7fd856deabdd@cs.ucsb.edu>
References: <cd070bd3-7cb9-61b6-e53b-7fd856deabdd@cs.ucsb.edu>
Message-ID: <0327e57d-a50d-8e05-d8e5-9b7278498106@cs.ucsb.edu>

There's got to be more takers for lunch tomorrow! Come on, people: free 
lunch, great professional networking!

We need you to sign up:

https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66P6z5l2Q/edit?ts=5894a794#gid=677216146 


Cheers,

     Tobias


On 2/13/17 2:38 PM, Tobias Hollerer wrote:
>
> Hi Four Eyes people -
>
> We have a faculty candidate in HCI / Physical Computing visiting today 
> and tomorrow.
>
> Anthony Chen does research in 3D Printing, Design, and Fabrication:
> http://web.xiangchen.me/
>
> Please sign up for the grad student lunch with him tomorrow (noon) - 
> we need at least 3 people from the lab. If you can at all entice 
> students from other labs to come, please do. A good mixture of lab 
> backgrounds will make us look much more interesting!
>
> https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66P6z5l2Q/edit?ts=5894a794#gid=677216146 
>
>
>
> After lunch, I'd like for Anthony to visit the 4Eyes lab, Allosphere, 
> and MAT spaces. I'll bring him by the Foglab at around 1:15pm. Foglab 
> inhabitants, please be ready to show some demos and talk about your 
> work! Trailer inhabitants, please come over from the trailer at that 
> time and introduce yourselves and your work briefly to Anthony.
>
> Cheers,
>
>     Tobias
>
>
>
>

-- 
Tobias Hollerer
Professor, Department of Computer Science
University of California, Santa Barbara, CA 93106-5110

holl at cs.ucsb.edu, Office: (805)284-9395, Fax: (805)893-8553


From mturk at cs.ucsb.edu  Tue Feb 14 12:53:29 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Tue, 14 Feb 2017 12:53:29 -0800
Subject: [4eyes] Faculty candidate lunch next Tuesday
Message-ID: <00bd01d28704$65f59d20$31e0d760$@cs.ucsb.edu>

As Tobias encouraged lab members to go to the grad student lunch with
Anthony Chen today, I'd also like to *strongly* encourage people to go to
the lunch next Tuesday at noon with Marynel Vazquez
(http://www.marynel.net/). She's a PhD student from CMU who works in
human-robot interaction and HCI. Should be a very interesting talk (Monday
at 3:30pm) and visit.

 

Thanks,

                Matthew

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From bnuernberger at cs.ucsb.edu  Tue Feb 14 13:49:31 2017
From: bnuernberger at cs.ucsb.edu (Benjamin Nuernberger)
Date: Tue, 14 Feb 2017 13:49:31 -0800
Subject: [4eyes] Faculty candidate lunch next Tuesday
In-Reply-To: <00bd01d28704$65f59d20$31e0d760$@cs.ucsb.edu>
References: <00bd01d28704$65f59d20$31e0d760$@cs.ucsb.edu>
Message-ID: <CAEb3zgTSdcwmi537PhS9T3QhztT0RU1FUFZRfHN40OUN7a10Jg@mail.gmail.com>

Is the talk on Monday or Tuesday? The email sent out to the department says
Tuesday.

Also, is the lunch on Wednesday or Tuesday next week? The spreadsheet says
Wednesday: https://docs.google.com/spreadsheets/d/
1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66P6z5l2Q/edit?ts=5894a794#gid=844030935

On Tue, Feb 14, 2017 at 12:53 PM, Matthew Turk <mturk at cs.ucsb.edu> wrote:

> As Tobias encouraged lab members to go to the grad student lunch with
> Anthony Chen today, I?d also like to **strongly** encourage people to go
> to the lunch next Tuesday at noon with Marynel Vazquez (
> http://www.marynel.net/). She?s a PhD student from CMU who works in
> human-robot interaction and HCI. Should be a very interesting talk (Monday
> at 3:30pm) and visit.
>
>
>
> Thanks,
>
>                 Matthew
>
> _______________________________________________
> Ilab-users mailing list
> Ilab-users at lists.cs.ucsb.edu
> https://lists.cs.ucsb.edu/mailman/listinfo/ilab-users
>
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From mturk at cs.ucsb.edu  Tue Feb 14 13:59:37 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Tue, 14 Feb 2017 13:59:37 -0800
Subject: [4eyes] Faculty candidate lunch next Tuesday
In-Reply-To: <CAEb3zgTSdcwmi537PhS9T3QhztT0RU1FUFZRfHN40OUN7a10Jg@mail.gmail.com>
References: <00bd01d28704$65f59d20$31e0d760$@cs.ucsb.edu>
 <CAEb3zgTSdcwmi537PhS9T3QhztT0RU1FUFZRfHN40OUN7a10Jg@mail.gmail.com>
Message-ID: <016901d2870d$a2eb4d20$e8c1e760$@cs.ucsb.edu>

Oh, I forgot about the Monday holiday. The talk is on Tuesday and the grad lunch is on Wednesday. Thanks for the catch.

 

From: Benjamin Nuernberger [mailto:bnuernberger at cs.ucsb.edu] 
Sent: Tuesday, February 14, 2017 1:50 PM
To: Matthew Turk <mturk at cs.ucsb.edu>
Cc: Four Eyes Lab <ilab-users at lists.cs.ucsb.edu>
Subject: Re: [4eyes] Faculty candidate lunch next Tuesday

 

Is the talk on Monday or Tuesday? The email sent out to the department says Tuesday.

 

Also, is the lunch on Wednesday or Tuesday next week? The spreadsheet says Wednesday: https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66P6z5l2Q/edit?ts=5894a794#gid=844030935

 

On Tue, Feb 14, 2017 at 12:53 PM, Matthew Turk <mturk at cs.ucsb.edu <mailto:mturk at cs.ucsb.edu> > wrote:

As Tobias encouraged lab members to go to the grad student lunch with Anthony Chen today, I?d also like to *strongly* encourage people to go to the lunch next Tuesday at noon with Marynel Vazquez (http://www.marynel.net/). She?s a PhD student from CMU who works in human-robot interaction and HCI. Should be a very interesting talk (Monday at 3:30pm) and visit.

 

Thanks,

                Matthew


_______________________________________________
Ilab-users mailing list
Ilab-users at lists.cs.ucsb.edu <mailto:Ilab-users at lists.cs.ucsb.edu> 
https://lists.cs.ucsb.edu/mailman/listinfo/ilab-users

 

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From holl at cs.ucsb.edu  Wed Feb 15 18:30:33 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Wed, 15 Feb 2017 18:30:33 -0800
Subject: [4eyes] 4Eyes lab meeting
Message-ID: <8ec09abc-559b-bb04-0e6d-7f8afa6b52a1@cs.ucsb.edu>


In lieu of a lab meeting tomorrow (Thu, 2pm), we will hear a talk by 
Vivek Kulkarni (Stony Brook University) on "Modeling Linguistic 
Variation in Online Social Media":
http://www.cs.ucsb.edu/news/events/nlp-seminar-vivek-kulkarni-stony-brook-university-modeling-linguistic-variation-online


There is also a faculty candidate talk on machine learning at 3:30pm:
http://www.cs.ucsb.edu/news/events/computer-science-department-presents-nan-jiang-university-michigan-new-results

See you at those events!
Cheers,

     Tobias

-- 
Tobias Hollerer
Professor, Department of Computer Science
University of California, Santa Barbara, CA 93106-5110

holl at cs.ucsb.edu, Office: (805)284-9395, Fax: (805)893-8553


From mturk at cs.ucsb.edu  Thu Feb 16 14:39:40 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Thu, 16 Feb 2017 14:39:40 -0800
Subject: [4eyes] FW: 2/23/17 Vision Seminar Sven Dickinson,
	University of Toronto
In-Reply-To: <c6ed871d-696c-3992-ae0b-98860584daf0@psych.ucsb.edu>
References: <c6ed871d-696c-3992-ae0b-98860584daf0@psych.ucsb.edu>
Message-ID: <009a01d288a5$8fdc0c30$af942490$@cs.ucsb.edu>

In the midst of all the faculty candidate talks, there will be an interesting computational vision talk by our frequent lab visitor Sven Dickinson (University of Toronto) next Thursday - 1pm in 3834 Psychology East. I encourage Ilab members to attend.

	Matthew

Vision Seminar - Thursday 23rd -   3834 Psychology East 1-2:30pm.

The Perceptual Advantage of Symmetry for Scene Perception

Sven Dickinson
Department of Computer Science
University of Toronto

As one of the original Gestalt principles, symmetry is believed to support visual perception by aiding the visual system in detecting objects, which tend to be symmetric. Whereas the role of symmetry for the perception of isolated objects has been well studied, it is so far unknown what role symmetry plays in the perception of cluttered, real-world scenes. We demonstrate, for the first time, a strong perceptual advantage of local contour symmetry for perceiving complex real-world scenes. Unlike global symmetry, local symmetry is largely invariant to pose. Scenes were represented as line drawings, which have been shown to capture the essential structural information required for successful scene categorization (Walther et al., 2011). We assessed local symmetry by computing the degree to which pixels participate in a non-accidental symmetry relation of the scene, the medial axis transform (Blum, 1973; Siddiqi et al, 2008). Each contour section was assigned a numerical symmetry value based on the rate of change of the radius function of the medial branch to which it was assigned. We then generated two alternate versions of each line drawing, one with the half of the pixels ranked most symmetric and one with the half ranked least symmetric. The two types of modified line drawings were shown to twelve participants along with intact line drawings in a six-alternative forced-choice scene categorization experiment with short presentations (53 ms), followed by a perceptual mask. Each participant saw 20 images from each category per condition (360 total trials). Participants? categorization accuracy was significantly higher for the most symmetric contours (49.7%) than for the least symmetric contours (38.2%), with intact line drawings showing higher performance than both modified conditions (65.8%). These results demonstrate, for the first time, the role of local contour symmetry as a crucial organizing principle in complex real-world scenes.




From mturk at cs.ucsb.edu  Fri Feb 17 13:53:35 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Fri, 17 Feb 2017 13:53:35 -0800
Subject: [4eyes] FW: [FACULTY CANDIDATE] Lunches today
In-Reply-To: <26B26E11-E915-4D4F-A17E-71D59381F444@umail.ucsb.edu>
References: <26B26E11-E915-4D4F-A17E-71D59381F444@umail.ucsb.edu>
Message-ID: <012f01d28968$4a503420$def09c60$@cs.ucsb.edu>

I don't see any Four Eyes Lab students signed up for the grad lunch on
Tuesday with faculty candidate Marynel Vazquez. It's a free lunch - please
sign up and attend!

 

                Matthew

 

From: Yun Zhao [mailto:yunzhao at umail.ucsb.edu] 
Sent: Friday, February 17, 2017 10:04 AM
To: grads at lists.cs.ucsb.edu
Cc: Matthew Turk <mturk at cs.ucsb.edu>; Charlyna Meraviglia
<charlyna at cs.ucsb.edu>
Subject: [FACULTY CANDIDATE] Lunches today

 

Hi everyone, 

There will be a catered lunch today for grad students to meet and talk with
our faculty candidates :

 

Nan Jiang, 12:00 at HFH 1152. Below is his website. 

 

https://sites.google.com/a/umich.edu/nanjiang/home

 

 

Please sign up here if you want to join us for food and conversation:
https://docs.google.com/spreadsheets/d/1JGtnaW0revicUC0vHIAhVt44pp5VOCzUiP66
P6z5l2Q/edit?ts=5894a794#gid=1874465162


We need at least 5 people to attend for each lunch, to show our candidates
our interest in their fields. The more the merrier! :-) 

Thank you,

 

Yun Zhao

Sandlab

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From mturk at cs.ucsb.edu  Sun Feb 19 12:51:28 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Sun, 19 Feb 2017 12:51:28 -0800
Subject: [4eyes] FW: CVPR 2017 : Area Chair Reviewing Guidelines
In-Reply-To: <Ar1BcztZTA-LAYqFQnERyw@ismtpd0002p1sjc2.sendgrid.net>
References: <Ar1BcztZTA-LAYqFQnERyw@ismtpd0002p1sjc2.sendgrid.net>
Message-ID: <011901d28af1$f1b6b4c0$d5241e40$@cs.ucsb.edu>

I thought it would be informative to share with the lab some of the information for CVPR Area Chairs and reviewers, to provide a sense of how the CVPR community treats the peer review process and some particular relevant issues (like anonymity and arXiv papers). These may change quite a bit over time, so consider this to be a snapshot from 2017.

The email below is for AC, but also see the link to reviewer guidelines: http://cvpr2017.thecvf.com/submission/main_conference/reviewer_guidelines

	Matthew

-----Original Message-----

Thank you again for agreeing to serve as Area Chairs for CVPR 2017. You have the awesome responsibility of enforcing the peer-review standards of the CVPR community, and in doing so you literally define the character of CVPR as a meeting. We are grateful for your service.

Please familiarize yourself with the guidelines we provided to your reviewers: http://cvpr2017.thecvf.com/submission/main_conference/reviewer_guidelines

In the following, we summarize the main issues with respect to anonymity and arXiv papers (excerpted from the guidelines), and provide some additional thoughts on novelty and conformity for your consideration.

Anonymity

?	The PAMI-TC arXiv policy makes it trivial for authors to reveal their identity to reviewers. Therefore, the CVPR double-blind policy is effectively optional; authors can reveal their identities with no penalty if they choose to do so. 
?	Considering this, it seems unnecessarily harsh to reject papers on the basis of a violation of double-blind policy. We encourage you to show leniency to authors who accidentally reveal their identity by citing their previous work inappropriately, publishing URLs in their paper, and so forth.
?	The presence of leaderboards and open competitions provides additional ways to reveal identity. Since performance in such competitions is an important piece of evidence in the review of a work, we strongly recommend that you not consider such revelations to be a  violation of policy.

arXiv

As voted on at the CVPR 2015 PAMI-TC meeting, arXiv papers are not considered prior work since they have not been peer reviewed. This has several consequences which are spelled out in the reviewer guidelines excerpted below. You are advised to overturn reviews which violate these guidelines:
?	It is Not OK for a reviewer to suggest rejection for not citing an arXiv paper or not being better than something on arXiv.
?	It is Not OK to accept a paper solely because it performs better than something on arXiv.
?	It is Not OK to reject a paper solely because it performs worse than something on arXiv.
?	It is Not OK to regard arXiv as a standard for the state of the art, because it is not reviewed. This applies *whoever* wrote the arXiv paper.
?	It is Not OK for a reviewer to reject a paper solely because another paper with a similar idea has already appeared on arXiv. If the reviewer is worried about plagiarism they should bring this up in confidential comments to the AC.
?	It is OK for a reviewer to suggest an author should acknowledge and be aware of something on arXiv.
?	It is OK for an author to decline to acknowledge something on arXiv (because it has not been reviewed and so may not be right).

Novelty and Conformity

Our community has achieved significant advances in performance in many problem domains by embracing data-driven methods, as exemplified by deep learning. At the same time, it is important for the long-term health of our community that we remain open to new ideas and reject any petty notions of conformity. We offer the following guidelines for your consideration:
?	Embrace papers that propose novel, brave concepts or approaches, even if they have not been tested on a large number of datasets. The extent to which a lack of evaluation is a weakness should be weighed against the innovativeness of the approach, as an excessive focus on evaluation can stifle the generation of new ideas.
?	Be open to papers that advance our theoretical understanding of the field or present highly-novel approaches, even if the performance of the new method lags the current state-of-the-art. An excessive focus on performance can prevent new ideas from being introduced quickly and can limit the breadth of our scientific dialog.
?	Paper rejection/acceptance decisions should not hinge on whether deep models or other popular methods are employed in a particular work, unless it is central to the question being asked. The scientific goals of a work, not conformity to an existing trend, should dictate whether an analysis technique must be used.




From mturk at cs.ucsb.edu  Mon Feb 20 10:58:15 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Mon, 20 Feb 2017 10:58:15 -0800
Subject: [4eyes] FW: Post-doc position on Facial Image Analysis @ EPFL
In-Reply-To: <CABo6dxaHkJPDzdpmofTASp7MC7iSdwH53gZA7sdkNO+0goBetA@mail.gmail.com>
References: <CABo6dxaHkJPDzdpmofTASp7MC7iSdwH53gZA7sdkNO+0goBetA@mail.gmail.com>
Message-ID: <01f201d28bab$4b61ba10$e2252e30$@cs.ucsb.edu>

FYI

 

From: Haz?m Kemal Ekenel [mailto:ekenel at itu.edu.tr] 
Sent: Monday, February 20, 2017 7:08 AM
To: Fernando De la Torre; Simon Lucey; Jeffrey Cohn; Jeffrey F. Cohn; Xiaoming; Rana El Kaliouby; Aleix Martinez; Roland Goecke; lijun at cs.binghamton.edu; Arun Ross; mturk at cs.ucsb.edu; walter.scheirer at nd.edu; Fatih Porikli
Cc: hazim.ekenel at epfl.ch
Subject: Post-doc position on Facial Image Analysis @ EPFL

 

Dear all,

We are looking for a postdoctoral researcher in the domain of automatic face analysis for advanced driver assistance systems within the framework of an EU project. The post-doc will be hosted by EPFL in Switzerland. For details, please refer to: https://www.researchgate.net/job/885081_Post-doctoral_position_in_Machine_Learning_for_Facial_Image_Analysis

I would appreciate it very much, if you could distribute this position announcement to your students/researchers, who would consider to move Europe.

Many thanks in advance!

Kind regards,

Haz?m





----------------------------------------------- 
Assoc. Prof. Dr. Haz?m Kemal Ekenel

SiMiT Lab - http://simitlab.itu.edu.tr/ 

 

Istanbul Technical University (ITU)
Department of Computer Engineering
34469 Maslak, Istanbul

Phone: +90 212 2857460

Fax: +90 212 2853424

Email:  <mailto:ekenel at itu.edu.tr> ekenel at itu.edu.tr

Web:  <http://web.itu.edu.tr/ekenel/> http://web.itu.edu.tr/ekenel/ 

 

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From holl at cs.ucsb.edu  Wed Feb 22 11:10:34 2017
From: holl at cs.ucsb.edu (Tobias Hollerer)
Date: Wed, 22 Feb 2017 11:10:34 -0800
Subject: [4eyes] lab meeting tomorrow (Thu) at 2:30pm
Message-ID: <14e75bcb-59c2-0381-3010-3aabde23041f@cs.ucsb.edu>


We will have a lab meeting tomorrow (Thu) at 2:30pm (45min max) in the 
CS conference room (HFH 1132). See you there!

We'll start at 2:30pm instead of 2pm because there is also an 
interesting talk by Sven Dickinson at 1pm over in Psychology:

> Vision Seminar - Thursday 23rd -   3834 Psychology East 1-2:30pm.
>
> The Perceptual Advantage of Symmetry for Scene Perception
>
> Sven Dickinson
> Department of Computer Science
> University of Toronto
>
> As one of the original Gestalt principles, symmetry is believed to 
> support visual perception by aiding the visual system in detecting 
> objects, which tend to be symmetric. Whereas the role of symmetry for 
> the perception of isolated objects has been well studied, it is so far 
> unknown what role symmetry plays in the perception of cluttered, 
> real-world scenes. We demonstrate, for the first time, a strong 
> perceptual advantage of local contour symmetry for perceiving complex 
> real-world scenes. Unlike global symmetry, local symmetry is largely 
> invariant to pose. Scenes were represented as line drawings, which 
> have been shown to capture the essential structural information 
> required for successful scene categorization (Walther et al., 2011). 
> We assessed local symmetry by computing the degree to which pixels 
> participate in a non-accidental symmetry relation of the scene, the 
> medial axis transform (Blum, 1973; Siddiqi et al, 2008). Each contour 
> section was assigned a numerical symmetry value based on the rate of 
> change of the radius function of the medial branch to which it was 
> assigned. We then generated two alternate versions of each line 
> drawing, one with the half of the pixels ranked most symmetric and one 
> with the half ranked least symmetric. The two types of modified line 
> drawings were shown to twelve participants along with intact line 
> drawings in a six-alternative forced-choice scene categorization 
> experiment with short presentations (53 ms), followed by a perceptual 
> mask. Each participant saw 20 images from each category per condition 
> (360 total trials). Participants? categorization accuracy was 
> significantly higher for the most symmetric contours (49.7%) than for 
> the least symmetric contours (38.2%), with intact line drawings 
> showing higher performance than both modified conditions (65.8%). 
> These results demonstrate, for the first time, the role of local 
> contour symmetry as a crucial organizing principle in complex 
> real-world scenes.

Cheers,


     Tobias


From mturk at cs.ucsb.edu  Wed Feb 22 21:59:34 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Wed, 22 Feb 2017 21:59:34 -0800
Subject: [4eyes] 2/23/17 Vision Seminar Sven Dickinson,
	University of Toronto
In-Reply-To: <009a01d288a5$8fdc0c30$af942490$@cs.ucsb.edu>
References: <c6ed871d-696c-3992-ae0b-98860584daf0@psych.ucsb.edu>
 <009a01d288a5$8fdc0c30$af942490$@cs.ucsb.edu>
Message-ID: <02dc01d28d9a$0346d760$09d48620$@cs.ucsb.edu>

A reminder of tomorrow's talk by Sven Dickinson - note that it's in 3834 Psychology East:

Vision Seminar - Thursday 23rd -   3834 Psychology East 1:00-2:30pm

The Perceptual Advantage of Symmetry for Scene Perception

Sven Dickinson
Department of Computer Science
University of Toronto

As one of the original Gestalt principles, symmetry is believed to support visual perception by aiding the visual system in detecting objects, which tend to be symmetric. Whereas the role of symmetry for the perception of isolated objects has been well studied, it is so far unknown what role symmetry plays in the perception of cluttered, real-world scenes. We demonstrate, for the first time, a strong perceptual advantage of local contour symmetry for perceiving complex real-world scenes. Unlike global symmetry, local symmetry is largely invariant to pose. Scenes were represented as line drawings, which have been shown to capture the essential structural information required for successful scene categorization (Walther et al., 2011). We assessed local symmetry by computing the degree to which pixels participate in a non-accidental symmetry relation of the scene, the medial axis transform (Blum, 1973; Siddiqi et al, 2008). Each contour section was assigned a numerical symmetry value based on the rate of change of the radius function of the medial branch to which it was assigned. We then generated two alternate versions of each line drawing, one with the half of the pixels ranked most symmetric and one with the half ranked least symmetric. The two types of modified line drawings were shown to twelve participants along with intact line drawings in a six-alternative forced-choice scene categorization experiment with short presentations (53 ms), followed by a perceptual mask. Each participant saw 20 images from each category per condition (360 total trials). Participants? categorization accuracy was significantly higher for the most symmetric contours (49.7%) than for the least symmetric contours (38.2%), with intact line drawings showing higher performance than both modified conditions (65.8%). These results demonstrate, for the first time, the role of local contour symmetry as a crucial organizing principle in complex real-world scenes.





From mturk at cs.ucsb.edu  Wed Feb 22 22:18:15 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Wed, 22 Feb 2017 22:18:15 -0800
Subject: [4eyes] FW: Snap Research: Call for Research Scientists,
	Research Engineers, interns, and collaborators!
In-Reply-To: <ad1ba2843b4b62c8e7cdbb308e93d00d@mail.gmail.com>
References: <ad1ba2843b4b62c8e7cdbb308e93d00d@mail.gmail.com>
Message-ID: <032e01d28d9c$9ee925e0$dcbb71a0$@cs.ucsb.edu>

FYI

 

From: David Salesin [mailto:salesin at snap.com] 
Sent: Tuesday, February 21, 2017 10:40 PM
To: salesin at snap.com
Subject: Snap Research: Call for Research Scientists, Research Engineers, interns, and collaborators!

 

Dear friends and colleagues,

 

I wanted to let you know that, after more than eleven very enjoyable and productive years, I have left Adobe Research to take up a new challenge: I will be leading Snap Research. For me, it?s an amazing opportunity to invent the next generation of creative tools, supporting Snap Inc.?s mission to ?empower people to express themselves, live in the moment, learn about the world, and have fun together.? 

 

We will be carrying out research in computational photography, including augmented and virtual reality, as well as new hardware for imaging and capture; 2D and 3D computer graphics; computer vision; audio; machine learning; natural-language processing; human-computer interaction; information visualization; and more. Our research is intended to push the boundaries of what is technically possible in all of these domains, thereby allowing the design of ever more compelling products.

 

To this end, I?ll be hiring Research Scientists and Research Engineers in Los Angeles, San Francisco, Seattle, New York City, Toronto, and quite possibly many other places around the world as well. If you?re interested in joining, please apply through the links below.

 

Research Scientists: https://boards.greenhouse.io/snapchat/jobs/590429#.WKJ8uBLyvfY

 

Research Engineers: https://boards.greenhouse.io/snapchat/jobs/596845#.WKJ8_BiZPBI

 

(These particular links are for San Francisco, but feel free to use them to apply for jobs anywhere in the world until we get other locations set up.)

 

We?re also very much looking for great interns this summer! If you?re interested in an internship or know someone who is, please email me.

 

I expect the lab to have a profound impact?both internally, for the company and its products; and externally, for the research community at large. Moreover, in the same tradition I established at Adobe, we will be undertaking open collaborations with colleagues, both in academia and other companies, as well as publishing papers in academic conferences like SIGGRAPH, CVPR, NIPS, and UIST. As such, if you have ideas for collaborations with Snap Research, please let me know!

 

David (salesin at snap.com) 

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From mturk at cs.ucsb.edu  Tue Feb 28 21:40:38 2017
From: mturk at cs.ucsb.edu (Matthew Turk)
Date: Tue, 28 Feb 2017 21:40:38 -0800
Subject: [4eyes] FW: Faculty Position in Graphics
In-Reply-To: <CAExY2i7-JErBaxH+UNZfvjzsMN_Jq0mFYAdatH38GuZOmbAPcQ@mail.gmail.com>
References: <CAExY2i7-JErBaxH+UNZfvjzsMN_Jq0mFYAdatH38GuZOmbAPcQ@mail.gmail.com>
Message-ID: <02a601d2924e$5c3bc110$14b34330$@cs.ucsb.edu>

FYI

 

From: Victor B Zordan [mailto:vbz at g.clemson.edu] 
Sent: Monday, February 27, 2017 12:14 PM
To: Victor Zordan
Subject: Faculty Position in Graphics

 

Hello friends and colleagues.

 

I am writing to raise interest in a tenure-track appointment at Clemson University for Fall 2017 that is currently still open.   Please help me spread the word about this exciting opportunity.

 

Specifically, Clemson's School of Computing is in search of a ladder-rank faculty with a concentration in Computer Graphics, Computer Vision, Visualization, and/or related fields (including planning/agents, robotics, 3D printing, and computational fabrication.) The position is targeted at the assistant-professor level, but excellent candidates at all levels will be considered.

 

The School has a vibrant and growing group in Graphics under its Visual Computing (VC) division that is currently seven faculty strong.  We are looking for a great fit to increase our research caliber, and help us during this stage of rapid growth in CS here at Clemson.  Along with current VC faculty's focus, our Human Centered Computing Division also includes investigators with VR/AR and Video Games research.

 

Further, the VC division is the home of a unique Digital Production Arts (DPA) program which fosters graduate education in digital media and entertainment within a studio-like setting.  As such, it boasts a rich and diverse set of facilities and equipment related to such, e.g. motion capture, green screen, render farm, etc. and strong ties to the related industry.

 

Feel free to send questions or suggestions to me, and/or forward the following application link to potential candidates if you are so inclined: http://www.clemson.edu/cecas/departments/computing/connect/tenuretrack2016.html

 

Thank you for helping me spread the word.

 

Kind regards,

vbZ

 

Victor B. Zordan, Ph.D. 

Director, Digital Production Arts 

Professor, School of Computing

Clemson University 

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