[4eyes] { MONDAY Luis Blackaller · MAT - Seminar Series - MAY 9th - 4pm} The Reality of Virtual Reality

Matthew Turk mturk at cs.ucsb.edu
Sat May 7 12:28:35 PDT 2016


Some of you may be interested in this MAT talk on Monday at 4pm (ESB 2001).

 

From: mat-announce-bounces at sonic.mat.ucsb.edu [mailto:mat-announce-bounces at sonic.mat.ucsb.edu] On Behalf Of mat-announce at sonic.mat.ucsb.edu
Sent: Saturday, May 7, 2016 3:32 AM
To: mat-announce at sonic.mat.ucsb.edu
Subject: [MAT-announce] { MONDAY Luis Blackaller · MAT - Seminar Series - MAY 9th - 4pm}

 



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THE REALITY OF VIRTUAL REALITY

By. Luis Blackaller

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MONDAY. MAY. 9th · 4pm · Engineering Science Building (room 2001)

 

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In this talk, the author explores his own experience working as a creative director in a virtual reality studio.

 

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Luis Blackaller is a writer, director, designer and media artist from Mexico City. He has a multidisciplinary background that covers aspects of entertainment, science, design, art and visual storytelling. He earned a BS with honors as a mathematician in the UNAM, and graduated  as a character animator from the Vancouver Film School. With more than twelve years of experience in the Mexican film and television industry, Luis has worked as a designer, art director, motion graphics artist and storyboard artist among academy award winners in films like Amores Perros, 21 Grams and Babel. In 2008, Luis earned a MS from the MIT Media Lab under the mentorship of John Maeda, where he designed and developed interactive software systems and tools to study the spread of user generated content online, alternate revenue models, and online creative social systems and their relationship with artistic expression and communication. As a MIT student, he attended writing workshops with Junot Diaz and Joe Haldeman, received character design and world building training from Frank Espinosa, and learned transmedia methods with Henry Jenkins. After graduating from MIT, Luis worked as producer and creative director for several research initiatives at MIT, where he designed and supervised the execution of alternative strategies of communication and promotion of research with the help of documentary videographers and web developers. More recently, Luis can be found in Venice, California, where he holds the position of Creative Director at WEVR. During his tenure at WEVR, he has developed, shot and post-produced more cinematic virtual reality than almost anyone in the world, contributing  to define the new sensibilities, visual language and production techniques that are pushing forward the emerging medium of VR.

 

>> Seminar website: http://seminar.mat.ucsb.edu   

>> Artist website: http://blacklog.mitplw.com  

 

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