[4eyes] [grads] PhD Defense - Steffen Gauglitz - 7/14/14
Steffen Gauglitz
sgauglitz at cs.ucsb.edu
Mon Jul 7 10:17:57 PDT 2014
Yes, I think we'll have that... stay tuned...
On 07/07/2014 10:14 AM, Chris Sweeney wrote:
> Steffen -- would it be possible to send out a video conference/go to
> meeting link for your defense so that people in the lab that are at
> internships can watch? I imagine Gerhard will already be using something
> like this anyways...
>
>
> On Mon, Jul 7, 2014 at 10:05 AM, Jillian Title
> <jillian.title at cs.ucsb.edu <mailto:jillian.title at cs.ucsb.edu>> wrote:
>
> PhD Defense
> *Steffen Gauglitz*
> Monday, July 14th at 11:00am
> ESB 2001
> *
> **Committee: *Tobias Hollerer (Chair), Matthew Turk, Pradeep Sen,
> Susan Fussell (Cornell University), Gerhard Reitmayr (Qualcomm Research)
> *
> **Title: *Interactive Remote Collaboration Using Augmented Reality
>
> *Abstract: *With the widespread deployment of fast data connections
> and availability of a variety of sensors for different modalities,
> the potential of remote collaboration has greatly increased. While
> the now ubiquitous video conferencing applications take advantage of
> some of these capabilities, the use of video between remote users is
> limited to passively watching disjoint video feeds and provides no
> means for interaction with the remote environment. However,
> collaboration often involves sharing, exploring, referencing, or
> even manipulating the physical world, and thus tools should provide
> support for these interactions.
>
> We suggest that augmented reality is an intuitive and user-friendly
> paradigm to communicate information about the physical environment,
> and that integration of computer vision and augmented reality
> facilitates more immersive and more direct interaction with the
> remote environment than what is possible with today's tools.
>
> In this dissertation, we present contributions to realizing this
> vision on several levels. First, we describe a conceptual framework
> for unobtrusive mobile video-mediated communication in which the
> remote user can explore the live scene independent of the local
> user's current camera movement, and can communicate information by
> creating spatial annotations that are immediately visible to the
> local user in augmented reality. Second, we describe the design and
> implementation of several, increasingly more flexible and immersive
> user interfaces and system prototypes that implement this concept.
> Our systems do not require any preparation or instrumentation of the
> environment; instead, the physical scene is tracked and modeled
> incrementally using monocular computer vision. The emerging model
> then supports anchoring of annotations, virtual navigation, and
> synthesis of novel views of the scene. Third, we describe the
> design, execution and analysis of three user studies comparing our
> prototype implementations with more conventional interfaces and/or
> evaluating specific design elements. Study participants
> overwhelmingly preferred our technology, and their task performance
> was significantly better compared with a video-only interface,
> though no task performance difference was observed compared with a
> ``static marker'' interface. Last, we address a particular technical
> limitation of current monocular tracking and mapping systems which
> was found to be impeding and present a conceptual solution; namely,
> we describe a concept and proof-of-concept implementation for
> automatic model selection which allows tracking and modeling to cope
> with both parallax-inducing and rotation-only camera movements.
>
> We suggest that our results demonstrate the maturity and usability
> of our systems, and, more importantly, the potential of our approach
> to improve video-mediated communication and broaden its applicability.
>
> Everyone Welcome!
>
> --
> Jillian Title
> Graduate Advisor
> Department of Computer Science
> University of California Santa Barbara
> 2104 Harold Frank Hall
> Santa Barbara, CA 93106-5110
> (805) 893-4322 <tel:%28805%29%20893-4322>
>
>
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