[4eyes] Fwd: [COLLOQUIA] TODAY @ noon: Dan Sandin
Tobias Hollerer
holl at cs.ucsb.edu
Mon Dec 1 08:34:22 PST 2014
Like Saiph already announced earlier: this talk may be of interest to
many of you.
Thanks & Cheers,
Tobias
-------- Original Message --------
Subject: [faculty] [COLLOQUIA] TODAY: Dan Sandin, MAT talk
Date: Mon, 01 Dec 2014 08:23:41 -0800
From: Jennifer Martin <jmartin at cs.ucsb.edu>
To: Typical faculty <faculty at cs.ucsb.edu>, grads <grads at cs.ucsb.edu>,
research at lists.cs.ucsb.edu, Lecturers <lecturers at lists.cs.ucsb.edu>,
colloquia at lists.cs.ucsb.edu
Engineering Science Building, room 2001
December 1, 2014 - 12:00 pm to 1:30 pm
MAT 595M Seminar Series
Speaker:
Dan Sandin
Emeritus Director of the Electronic Visualization Laboratory at UIC
Emeritus Professor of the school of Art and Design at UIC
Visiting Research Scientist at Qualcomm institute UCSD Visiting Research
Scientist at UIC
Title: Challenges in acquiring and display of 3D video panoramas in VR
environments
Abstract:
Most VR systems are good at displaying 3D digital models. Displaying
natural scenes or the “as built” environment based on image material is
more challenging. Full sphere stereo panoramas provide a partial
solution to the display of image based material in VR. There are
excellent solutions for 360° by 180° stereo panoramas of static scenes.
There are excellent solutions for 360° by <180° monoscopic video
panoramas. There are no good solutions for 360° by 180° stereo video
panoramas. There are also issues with displaying stereo in an
omnidirectional display system. Professor Sandin will describe the
problem and the beginning of research activities for a 3 year NSF grant
to develop a full sphere stereo video system for scientific research and
immersive cinema. This work is based on a long term collaboration with
Tom DeFanti and Dick Ainsworth.
Bio:
Daniel J. Sandin is an internationally recognized pioneer of electronic
art and visualization. He is director emeritus of the Electronic
Visualization Lab and a professor emeritus in the School of Art and
Design at the University of Illinois at Chicago. He is continuing his
professional activities with Tom DeFanti at Calit2, UCSD. As an artist,
he has exhibited worldwide, and has received grants in support of his
work from the Rockefeller Foundation, the Guggenheim Foundation, the
National Science Foundation and the National Endowment for the Arts. His
video animation Spiral PTL is in the inaugural collection of video art
at the Museum of Modern Art in New York. In 1969, Sandin developed a
computer-controlled light and sound environment called Glow Flow at the
Smithsonian Institution and was invited to join the art faculty at the
University of Illinois the same year. By 1973, he had developed the
Sandin Image Processor, a highly programmable analog computer for
processing video images in real time. He then worked with DeFanti to
combine the Image Processor with real-time computer graphics and
performed visual concerts, the Electronic Visualization Events, with
synthesized musical accompaniment. In 1991, Sandin and DeFanti conceived
and developed, in collaboration with graduate students, the CAVE virtual
reality (VR) theater. In recent years, Sandin has been concentrating on
the development of auto stereo VR displays (i.e., free viewing, no
glasses), and on the creation of network-based tele-collaborative VR art
works that involve video camera image materials, rich human interaction
and mathematical systems.
website: http://www.evl.uic.edu/dan/ http://www.evl.uic.edu/ Free to
public. coffee will be served.
We look forward to seeing you at the seminar on today.
Happy holiday season,
J. Cecilia Wu
M595 Seminar Series - Sponsored by Media Arts & Technology
Visit the MAT595M's home page at http://www.mat.ucsb.edu/595M/ for
detailed information and a list of speakers and talks.
Admin Contact J. Cecilia Wu - mat-seminars (at) mat.ucsb.edu
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