[4eyes] Fwd: [HPG Announcement] High Performance Graphics 2013 Call for Participation
Pradeep Sen
psen at ece.ucsb.edu
Tue Jan 8 09:43:55 PST 2013
FYI...
-------- Original Message --------
Subject: [HPG Announcement] High Performance Graphics 2013 Call for
Participation
Date: 2013-01-08 03:35
From: High Performance Graphics conference announcements
<hpg-announce at lists.ibiblio.org>
To: hpg-announce at lists.ibiblio.org
Reply-To: hpg-announce at lists.ibiblio.org
High Performance Graphics 2013 Call for Participation
======================================================================
We are pleased to announce High-Performance Graphics 2013. High
Performance Graphics is the leading international forum for
performance-oriented graphics systems research including innovative
algorithms, efficient implementations, and hardware architecture. The
conference brings together researchers, engineers, and architects
to discuss the complex interactions of parallel hardware, novel
programming models, and efficient algorithms in the design of
systems for current and future graphics and visual computing
applications. High Performance Graphics was founded in 2009 to
synthesize and broaden two important and well-respected conferences in
computer graphics: http://www.GraphicsHardware.org/[Graphics [1]
Hardware]
and http://www.sci.utah.edu/rt08/[Interactive [2] Ray Tracing]
== Conference Info
High Performance Graphics is co-sponsored by EuroGraphics and ACM
SIGGRAPH. The program features three days of paper and industry
presentations, with ample time for discussions during breaks, lunches,
and the conference banquet. The conference is co-located with
http://s2013.siggraph.org/[SIGGRAPH [3] 2013] in Anaheim, California,
and
will take place on July 19-21, 2013 (the weekend before SIGGRAPH).
The conference website is located at
http://www.HighPerformanceGraphics.org/ [4]
== Papers Track
We invite original and innovative performance-oriented contributions
to the design of hardware architectures, programming systems, and
algorithms for all areas of graphics, including rendering, physics,
and animation. We also invite contributions to the emerging area of
high-performance computer vision and image processing for graphics
applications. Conference papers will be published in a special issue of
Computer Graphics Forum. Topics include (but are not limited to):
* Graphics hardware and systems for accelerating visual computing
** Graphics hardware simulation, optimization, and performance
measurement
** Hardware for accelerating mobile computer vision
** Shading architectures
** Novel fixed-function hardware design
** Hardware design for mobile, embedded, integrated, and low-power
** Cloud-accelerated graphics systems
** Novel display technologies
* Programming abstractions for graphics
** Interactive rendering pipelines (hardware or software)
** Programming models and APIs for graphics, vision, and image
processing
** Shading language design and implementation
** Compilation techniques for parallel graphics architectures
* High-performance computer vision and image processing techniques for
graphics applications
** Parallel algorithms/data structures for accelerating computer vision
and image processing
** High-performance algorithms for computational photography and
videography
* Rendering algorithms
** Spatial acceleration data structures
** Surface representations and tessellation algorithms
** Texturing and compression/decompression algorithms
** Interactive rendering algorithms (hardware or software)
** Visibility algorithms (ray tracing, rasterization, transparency,
anti-aliasing, ...)
** Illumination algorithms (shadows, global illumination, ...)
** Image sampling strategies and filtering techniques
** Scalable algorithms for parallel rendering and large data
visualization
* Parallel computing for graphics and visual computing applications
** Physics and animation
** Novel applications of GPU computing
== Papers Length and Format
There is no fixed maximum length for a paper. However, the magnitude
of the contribution must be proportional to the length of the
paper. Papers longer than ten typeset pages in the final format
must make a very significant contribution to be accepted. Papers
of four or fewer pages will be held to a less strict standard of
citation and description of related work (comparison to the strongest
alternative techniques is still important, but an exhaustive review
is not necessary). All accepted papers are treated equally and will
be published in a special issue of Computer Graphics Forum. At least
one paper author must attend the conference to present an accepted
paper. The papers will be archived in the ACM and EuroGraphics Digital
Libraries.
== Paper Submission Info
Authors are invited to upload papers electronically in Adobe PDF format
by using http://www.HighPerformanceGraphics.org/submissions.php[the [5]
web-based submission system]. We encourage anonymous submissions
(in which the paper contains no identifying information) if
possible. Video sequences in QuickTime, MPEG, or AVI format
may be submitted using the electronic submission system. Dual
submission is not allowed; any paper submitted to another venue
and under consideration during the HPG review cycle will be
rejected. Papers and short papers should be formatted according to the
http://www.eg.org/EG/Publications/guidelines[EuroGraphics [6] Computer
Graphics Forum publication guidelines]. We recommend using the
templates given there.
For further information please contact:
papers at HighPerformanceGraphics.org.
== Hot 3D Systems Track
We invite vendors in the graphics industry to present their latest
and greatest 3D chips, high-performance software, and system
designs. Presentations should be 20 minutes long, technical rather
than marketing-oriented, and with a focus on real products. Hot 3D
presentations are not considered archival publications for the purposes
of future submission to peer-reviewed venues.
For further information please contact:
hot3d at HighPerformanceGraphics.org.
== Posters
We also invite the submission of posters describing on-going or
late-breaking work. In addition to traditional posters, this session
will be enhanced to provide opportunities for paper authors to present
implementation details or hands-on demonstrations.
=== Poster Submission Info
To submit a poster, please:
. Prepare an extended abstract (one page maximum) that summarizes the
work using the paper format described above.
. Prepare a high-quality version of the final poster.
. Send both items (in PDF format) to
posters at HighPerformanceGraphics.org.
=== Additional information
Posters will be exhibited in the break areas throughout the
conference. For each poster, we will attempt to make space available
for interactive demonstrations (if necessary and only upon
request). Poster authors will be responsible for printing the poster,
bringing it to the conference, and putting it up. Easels will be
provided.
For further information please contact:
posters at HighPerformanceGraphics.org.
== Important Dates
All deadlines are at 11:59 PM GMT-7 (PDT).
Papers
======================================================================
Tuesday, April 16 | Abstract submission deadline (highly encouraged!)
Friday, April 19 | Deadline for paper submissions
Monday, May 27 | Notification of paper acceptance
Thursday, June 6 | Revised papers due
Posters
======================================================================
Friday, May 31 | Deadline for poster submissions
Friday, June 7 | Notification of poster acceptance
Hot3D
======================================================================
Friday, June 21 | Deadline for Hot3D proposals
Friday, June 28 | Notification of acceptance
Conference
======================================================================
July 19-21st | Conference
== Best Paper Award
An award of $500 will be given to the authors of the most outstanding
paper presented at the event. The award is based on the accuracy,
originality, and importance of the technical concept, the quality and
readability of the manuscript, as well as the content and delivery of
the verbal presentation. The winner will be chosen by the organizing
committee based on audience feedback and will be announced at the end
of the conference.
== Demonstrations
Presenters and participants are invited to bring prototypes and
products for demonstration at the event. Demonstrations will be
held during breaks and before and after the sessions. We highly
encourage paper authors and industry presenters to demonstrate
their systems. Please contact the organizing committee by email at
general at HighPerformanceGraphics.org to arrange for space or electrical
connections that may be required for your demonstration.
== Organization
* General Chairs
** Steve Molnar (NVIDIA)
** Jens Krueger (IVDA Saarland University)
* Program Chairs
** Tim Purcell (NVIDIA)
** Warren Hunt (Google)
* Papers Chairs
** Kayvon Fatahalian (Carnegie Mellon University)
** Christian Theobalt (MPI for Informatics Saarbruecken)
** Jaakko Lehtinen (Aalto University and NVIDIA)
* Hot3D Chair
** Peter Glaskowsky (Microsoft)
* Posters Chair
** Won-Jong Lee (Samsung)
* Publicity Chair
** Thomas Fogal (IVDA Saarland University, SCI Institute)
* Treasurer
** Bengt-Olaf Schneider (NVIDIA
Links:
------
[1] http://www.GraphicsHardware.org/[Graphics
[2] http://www.sci.utah.edu/rt08/[Interactive
[3] http://s2013.siggraph.org/[SIGGRAPH
[4] http://www.HighPerformanceGraphics.org/
[5] http://www.HighPerformanceGraphics.org/submissions.php[the
[6] http://www.eg.org/EG/Publications/guidelines[EuroGraphics
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--
Pradeep Sen
Associate Professor
UCSB Advanced Graphics Lab
Dept. of Electrical & Computer Engineering
University of California, Santa Barbara
Santa Barbara, CA 93106-9560
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