[4eyes] [Faculty] CS Colloquium: April 14, 2010: Zhigang Deng
Matthew Turk
mturk at cs.ucsb.edu
Tue Apr 13 14:16:43 PDT 2010
Just a reminder of tomorrow's 3:30pm talk on facial and character animation.
Zhigang Deng is a professor at the University of Houston, where he directs
the Computer Graphics and Interactive Media Lab. He has a PhD in computer
science from USC. Zhigang teaches courses in game development, graphic,
animation, and simulation.
http://www2.cs.uh.edu/~zdeng/
Matthew
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Subject: [Faculty] CS Colloquium: April 14, 2010: Zhigang Deng
UCSB COMPUTER SCIENCE DEPARTMENT PRESENTS:
Wednesday, April 14, 2010
3:30 - 4:30
Computer Science Conference Room, Harold Frank Hall Rm. 1132
HOST: Matthew Turk
SPEAKER: Prof. Zhigang Deng, Department of Computer Science, University
of Houston
Title: Animation Paradigm by Unifying Data-Driven and Human Perception
Abstract:
Facial and character animations are one of the most challenging research
topics in computer graphics and computer animation field. In the first
part of this talk, I will present a number of our recent research
progresses in facial animation and modeling, including data-driven
expressive speech animation synthesis, head movement generation,
computational perceptual metric for facial animation, facial animation
editing and transferring, and sketch-based facial modeling. In the
second part, I will present how to incorporate human perception to
character animation including human motion compression and retrieval,
and crowd motion diversification. In addition, I will briefly describe
our recent work in human computer interaction - how to improve user
gaming experience through automated game difficulty adjustment.
Bio:
Dr. Zhigang Deng is currently an Assistant Professor of Computer Science
at the University of Houston (UH). He directs the UH Computer Graphics
and Interactive Media Lab and co-directs the UH Computer Gaming Program.
His research interests include Computer Graphics, Computer Animation,
Medical Data Visualization and Intervention, GPU computing, and Human
Computer Interaction. He received his Ph.D. in Computer Science at the
University of Southern California in May 2006. He also received his B.S.
degree in Mathematics from Xiamen University (China) in 1997, and his
M.S. in Computer Science from Peking University (China) in 2000. His
current projects are funded by the National Science Foundation, Texas
Norman Hackerman Advanced Research Program, and various industry
resources. More information can be found at http://www2.cs.uh.edu/~zdeng.
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